AttackAttack
Attack, DecayAttack, Decay
Attack, Decay, Decay 2, Sustain, ReleaseAttack, Decay, Decay 2, Sustain, Release
Attack, Decay, Decay 2, Sustain, Sustain Level, Release, Release 2, Freerun, Looping, Time, User DrawnAttack, Decay, Decay 2, Sustain, Sustain Level, Release, Release 2, Freerun, Boucle, Time, User Drawn
Attack, Decay, Sustain, ReleaseAttack, Decay, Sustain, Release
Attack, Decay, Sustain, Release, LoopingAttack, Decay, Sustain, Release, Boucle
Attack, Decay, Sustain, Release, TriggeredAttack, Decay, Sustain, Release, Triggered
Attack, Hold, Release, Monophonic, TriggeredAttack, Hold, Release, Monophonique, Triggered
Attack, ReleaseAttack, Release
Attack, SustainAttack, Sustain
Attack, Sustain, ReleaseAttack, Sustain, Release
DecayDecay
Delay, Attack, Decay, Sustain, Hold, Release, Level 1Delay, Attack, Decay, Sustain, Hold, Release, Level 1
Delay, Attack, Decay, Sustain, Release, Level 1Delay, Attack, Decay, Sustain, Release, Level 1
Delay, Attack, Decay, Sustain, Release, Rate 1, Level 1, Looping, TimeDelay, Attack, Decay, Sustain, Release, Rate 1, Level 1, Boucle, Time
Delay, Attack, Decay, Sustain, Sustain Level, Release, Rate 1, Level 1, Looping, TimeDelay, Attack, Decay, Sustain, Sustain Level, Release, Rate 1, Level 1, Boucle, Time